Passive and agressive modes, naviagation to waypoint, hybrid walk and shoot animations, reload
Strafe (based on player to npc location, design levels to aquire full use in combat based on axis), Reduced wall melee and stack idle.
Reduces memory usage, using original Aim idle and Aim move via script swap in Npc settings.
117 Different possible Npcs for your games in total, based on 117 custom .fpe scripts designed for Game Guru Engine.
Click link for details and purchase information for the original pack needed *Not included with the Panther AI 341 Package.
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